Tiers
Tiered loyalty programs push users to hit milestones to unlock status and exclusive benefits
Common use cases
Do any of these match your use case?
Segmented tiers
Give a different progression to different user segments, with different requirements for advancement and different rewards.
Different rewards for different tiers
Scale rewards with tiers, such as a higher cashback percentage rewards, access to different challenges, or exclusive prizes.
Automatic or manual progression
Allow users to automatically progress to higher tiers once hitting the requirements, or require them to actively level up, potentially at a cost of points. Demote users if they fail to maintain certain criteria.
Flexible requirements for tier advancement
Make anything you track or we track as a requirement for levelling up, total purchases, time spent on the app, or maybe messages sent in your discord.
Tier resets
Reset tiers one per season, or maybe a prestige system that resets after hitting the max level.
Unlock loyalty elements with tiers
Pair tier progression with other gamification elements like quests or achievements, using tier advancement as a reward or trigger for additional loyalty elements.
Viewable progress
Enable users to view their current tier status, progress towards the next tier, requirements for upgrading, and benefits of their current level within their profile.
Flexible rewards
Offer a flexible variety of rewards for advancing levels, from a one time coupon or permanent cashback. Perhaps something non-monetary like a badge or skin for a character.
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